Stylised exploration
A calm island at sunset: a beach, a meadow, a hill and a lighthouse, a dock and a bridge to an islet, and eight hidden crystals for whoever finds them. No clock chasing you: the point is to wander and collect them all.
- A small open world made of simple, colourful shapes
- A third-person player with a follow camera
- Eight crystals to collect with a counter, and signs that tell the place’s story
- Change in the editor
- Time of day and fog, where things are placed, the player’s speed and jump
- Ask in plain words
- “Add three small islands joined by two bridges and put a gem on each one.”
- Controls
- W/A/S/D and the mouse; a touch joystick on phones
- Good for
- Calm worlds for children, introductions to a place, short story experiences